Finished my first real JottoZendo game. Definitely playable, and definitely a lot more thinking involved, and definitely longer games. I got a score of 15. The secret word was "stout", and "n" enabled "s" (my shorthand for "the 's' only got scored if there was also an 'n' in the guess). I wonder how it would affect the playability if I allowed the "enabler" to be any letter, not just one of the 13 most common. I can only imagine that it would make it more difficult.
And I also wonder about different types of scoring rules. Anyone have ideas for that?