Queue (queue) wrote,
Queue
queue

JottoZendo

Finished my first real JottoZendo game. Definitely playable, and definitely a lot more thinking involved, and definitely longer games. I got a score of 15. The secret word was "stout", and "n" enabled "s" (my shorthand for "the 's' only got scored if there was also an 'n' in the guess). I wonder how it would affect the playability if I allowed the "enabler" to be any letter, not just one of the 13 most common. I can only imagine that it would make it more difficult.

And I also wonder about different types of scoring rules. Anyone have ideas for that?

Here's my game:
scant - 2
shame - 0
churn - 1
tines - 2
ticks - 1
tonne - 2
notes - 3
stack - 1
stork - 2
fudge - 1
frost - 2
gusto - 3
junto - 3
punto - 3
stout
Correct.
Tags: jotto, zendo
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